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This isolated wood is avoided by all save the bravest adventurers; it's existed since before Netheril's fall and continues to do so, despite the advance of Anauroch. Rumored a place of fell magic, blue mists and glowing lights are often seen in its interior by Zhentarim caravans passing at night to and from Llorkh to the west. The elves say gates to other worlds lie in the depths of Weathercote, and mages of awesome power from other worlds have settled in the Woods and guard the gates to prevent others from using them. This news has yet to be tested, as neither spells nor psionics seem to penetrate the Woods' interior; few enter Weathercote Wood willingly and walk out again.