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Rassalantar is a caravan watering stop, but an ever-present fog and the nearby bog make it an unpleasant off-road campsite. Rassalantar consists of half a dozen walled farms, centered on a spring-fed pond that drains into a stream to the east that empties into the Stump Bog, a sprawling, desolate marsh haunted by monsters.

An age ago, the warrior Rassalantar built a keep west of the present settlement. The age-old keep, now in ruins, is used to shelter visiting tramps, dopplegangers, and less savory monsters. West of the pond is Keep Woods, a narrow but dense strip of gnarled trees. This forest, located between two farms, cloaks the ruins of Rassalantar's original keep.

Rassalantar is under Waterdeep's protection. There are 60 guards quartered in barracks just off the road behind the inn. The guards patrol the Long Road from the gates of Waterdeep to a cairn a half-day ride north of Amphail Village. They rotate back to duty in Castle Waterdeep once a month.