Rats! by Johnathan M. Richards (TAKEN FROM DRAGON MAGAZINE #227)

Dreelix pounded the gavel on the head table three times and liked what he heard This is the sound of power and authority, he thought. All eyes turned his way, as wizards and sages ceased their muttered conversations and gave him their undivided attention. Dreelix cleared his throat and prepared his best speaking voice. “This meeting of the Monster Hunters Association is hereby opened,” he intoned.

He shuffled a few papers in front of him as if consulting them, but in fact he knew exactly what he would say next. “Tonight we’ll hear a status update on preparations for this spring’s planned troll’s-blood—gathering expedition, and Zantoullios will brief us on some fascinating new uses he’s found for troglodyte bladders. But first, we have a new application for membership.” Excited whispers passed throughout the room, as the members looked around the tables to see if they could spot the new member.

“Buntleby, please approach the lectern.”

A thin figure in gray robes stood up from his place at a table in the back, then walked up to the podium, at the right of the head table. He faced Dreelix, who was back to shuffling papers. The whisperers fell silent, eager to hear what followed.

“Buntleby of the Western Grove, you have applied for membership in the Monster Hunters Association.”

“I have.”

“Before allowing you entry into our illustrious organization, there are certain questions we must put to you. First of all, have you paid the entrance fee?”

“I have.”

Dreelix looked over at Grindle the Coin-Counter, who gave a terse nod.

“And have you a sponsor?”

“Spontayne the Studious does me that honor.”

Dreelix scanned the crowd of faces, and found Spontayne sitting in the back, his arms crossed in their usual position and his bearded face in its usual nearscowl.

“Is this so?” asked Dreelix.

“It is,” Spontayne replied.

“Very well then, Buntleby. Tell us, of what creature do you bring us knowledge? How might your inclusion into our hallowed ranks benefit the Association?”

“I bring you detailed information on the osquip, its habits, tactics, and usefulness—”

“Osquip?” interrupted Dreelix. “You mean that little rat with the extra legs?”

“The same.”

“That’s the ‘monster’ you’ve studied? A rat?”

“Not just a rat, no. The osquip is far more dangerous than any mere rat. And its potential for—”

“Still, its not much of a ‘monster,’ is it? Are you sure this is worth our time?”

“I believe it is. Perhaps you will hear me out and decide for yourselves.”

“Let him speak,” grumbled Spontayne from the back row.

“Very well. You may begin your presentation,” said Dreelix, with a nod to the Conjurer Ablasta, who began her spell.

Immediately, a feather quill rose from the table and sat perched above an open book of blank pages at Dreelix’s right, ready to record the new applicant’s words.

Buntleby turned and addressed the audience. “The osquip, as I will show you, is much more than a rat with an extra set or two of legs. It is an enigma, a puzzle, but one that perhaps holds the key to a question that has plagued many a naturalist over the centuries.”

At a table on the left, Willowquisp the Zoophile pricked up his ears, his curiosity obvious to anyone looking his way.

“To begin with, the osquip, while definitely belonging to the rodent family, is more closely related to the beaver than to the rat. This is most obvious in the size and structure of the front teeth, which project outward several inches from the jaw. However, while most rodents have four prominent incisors, two on top and two below, the osquip has twelve. This gives it a fearsome bite, enabling it to cut through solid rock and do terrible damage to its enemies.1

“Unlike the beaver, though, the osquip has no fur and lacks the beaver’s flattened tail. The tail, when present2, often closely resembles that of a rat, a fact that no doubt contributes to the commonly-held misconception that the osquip is some sort of mutant rat.” With this, Buntleby stole a quick look at Dreelix, but the leader was toying with his gavel and made no comment.

“Perhaps its most odd feature is the number of its limbs. All osquips have multiple pairs of legs, ranging from three to five, with three pairs being the most common. The number of limbs varies from individual to individual, and often baby osquips from the same litter will differ in the number of limbs they possess. I have been involved in raising osquips in captivity for close to eight months now, and I have often seen eight- or tenlegged osquips born of six-legged parents, so this doesn’t seem to be an inherited trait."

“The osquip makes its home underground and will often be found in sprawling, complex labyrinthine tunnels of their own making. They live in a family-based pack structure, consisting of a mated pair and their various offspring. Osquips breed four or five times a year, producing litters of three to five whelps at a time. The young reach maturity in a matter of a few short months and are often breeding at about six months of age.3 They live for about nine years."

“Osquips are strictly carnivorous, feeding mostly on other small mammals. There have been instances of cannibalism, but these acts are usually against enemy osquip packs; an osquip will never attack a member of its own pack, although they will eat their own dead if they happen upon the body.” Buntleby noticed several members making faces of disgust, wrinkling their noses or putting their hands up over their mouths.

Odd reaction from a bunch of self-professed Monster Hunters, he thought.

“While usually found alone, osquips occasionally make alliances with intelligence subterranean creatures, such as jermlaine. I myself have seen such an alliance in effect, during some field research involving frequent use of invisibility and polymorph self spells. Such alliances are often dangerous to the jermlaine, not to mention expensive, for the osquip must be heavily bribed with food and shiny objects, or it will turn on the jermlaine and devour it. However, to a jermlaine, the expense is worth it, for in exchange he receives a riding mount, beast of burden, and watchdog, all roiled into one.”

Buntleby cleared his throat and looked around the room. “There is one additional benefit a jermlaine receives in a partnership with an osquip, but it is rather unusual. Nonetheless, it is true, and I report it to you now only in the interests of completeness.

“As I have said before, osquips can, and often do, chew through solid rock. However, their stomachs are not quite up to the level of ability as are their teeth, and the stone is only partially digested. In effect, what passes from an osquip’s digestive system has a consistency similar to wet cement, and this substance is used by the jermiaine in a variety of interesting ways.”4

Dreelix slapped his hand down on the table in front of him. “Buntleby!” he sputtered.

“Do you really think we are in the least bit concerned about the alleged uses of... such a substance?” Dreelix was actually turning red in the face.

“I allege nothing; I merely report a fact. If you doubt me, I invite you to see for yourself.” He motioned towards Spontayne, who reached beneath the table and brought out a cloth-covered cage. Placing it on the table in front of him and pulling off the cloth, he revealed a barred cage of shining metal. Inside was a hideous creature of pale yellowgray, leathery skin.

Spontayne opened the door of the cage, and out skittered the osquip. It was of the “standard” variety; that is, it had the most common features of its kind — six legs and a long, rat-like tail. It sniffed the air curiously and squinted out at the surprised members of the Association.5

“Gentlemen — and Lady Ablasta — allow me to present Ozzie. Ozzie, be so good as to approach Dreelix at the head table, if you would. He doubts my claims; perhaps he requires a sample...?”

The creature scuttled across the table6 and jumped nimbly to another, making his way toward the head table. As he passed, grown men, wizards and sages alike, backed up their chairs in order to let him by without having him brush against them. The sound of many voices filled the hall, as varied men of learning were simultaneously repulsed, fascinated, or amused by the spectacle.

“Look at that thing!”

“Ugly little sucker!”

“Fascinating! It obeys him!”

“Dreelix will have a fit.”

“Most amusing!”

Dreelix pounded noisily with his gavel. “Order! We’ll have order in here! Buntleby, call off your beast. I don’t want it anywhere near me.”

“As you wish. Come here, Ozzie. Good boy!” The creature jumped down from the table and crawled over to the grayclad wizard, who stooped down and rubbed its leathery head. Ozzie, for his part, sighed contentedly and curled up at Buntleby’s feet, rat-tail curled around his master’s right ankle.

“Now then, if you’re done with your little spectacle,” Dreelix said with a grimace, “kindly get on with your briefing. And I would thank you to consider the dignity of those in whose company you find yourself. We are not concerned with tales of the properties of... well, dung.”

“But of course, Dreelix. Forgive me, I forgot my surroundings. And let me say that I look forward with great anticipation to the discussion of troglodyte bladders later this evening.” The young mage nodded in Dreelix’s direction, and received only a scowl in return.

A voice was raised from the side of the room. “Excuse me, Dreelix? A suggestion, if I might, yes?” The speaker was Old Gumphrey, a sage of no small renown. “Perhaps we might dispense with the briefing format at this time and simply put questions to young Buntleby here. Yes?” He looked about the room at his compatriots. “Agreed?”

“Yes, an excellent suggestion,” piped up Spontayne, looking squarely at Dreelix. “That way you may approach only those subjects you find of interest and avoid those you deem inappropriate.”

“Very well,” agreed Dreelix. “So be it. Buntleby, perhaps you haven’t grasped this idea quite yet, but this association is founded solely for the purpose of obtaining rare and valuable body parts from strange and unusual creatures, useful in the production of magical spells, items, and the like. Look about you, what do you see? Wizards and sages, every one of us. We’re not a bunch of mindless warriors, eager to pit our muscles and weapons against the newest monster to come along, just to say we did it. Neither are we cloistered scholars, seeking out knowledge for the sake of knowledge. So, Buntleby, I put it to you: What good is your information about osquips? How might we use the osquip to our advantage?”

“If you wish to limit yourselves in such a way, then so be it.” Buntleby cleared his throat. “In a magical sense, the most useful part of an osquip is his teeth. Osquip incisors can be used as substitute material components for the dig spell, allowing it to be cast as normal, or it can be used to affect an amount of solid stone equal to half as much dirt normally affected. The teeth are, naturally, consumed in the course of the spell.”

“How many teeth per spell use?”

“Two: one upper and one lower incisor from the same creature.”

Dreelix rubbed his hands together, and glanced over at the feather-quill to be sure it was getting all of this down. It scribbled away, apparently catching up on what was said, then resumed its upright stance, waiting for further conversation to record. “Now we’re getting somewhere. What else have you got?”

“I have found that osquip dung is a perfectly usable substitute for clay in the use of the stone shape spell.”

“Again with the dung, eh? And are there any benefits to be gained by substituting the dung for the clay?”

“None whatsoever. The spell performs exactly the same way no matter which substance is used. I mention it only to point out there may be times when the spell is required and clay is not at hand.”

“And osquip droppings are. And I suppose you suggest that we all start carrying droppings with us for such an emergency.”

“Not at all. I merely thought to report a use for what to me, at least, is a common substance.”

Dreelix snorted. “A common substance. Do you bring that beast with you everywhere you go?”

“I try not to let him stray too far.”

A voice from the back piped up. “Must you bribe him, as would a jermlaine?”

“Were he just my pet, then yes,” replied Buntleby. “However, Ozzie here is my familiar, and as such requires no constant bribes for his loyalty.”7

That comment started up a whole new round of whisperings and mutterings around the room. Buntleby noticed that the feather-quill did not bother recording ail of the side-comments made by the gathered members, but rather it concerned itself solely on who “had the floor” at the time. Duly impressed, he made a mental note to himself to have a talk with the Conjurer Ablasta at a later time.

“Let’s move on,” suggested Dreelix.

“Tell us about combat with the creatures. Is there anything we should know about fighting these things?”

“Only that they are very cunning and will attack any threat to their territory. As I have said, their tunnel networks are very elaborate; and, in a mine or dungeon corridor that contains an osquip nest, there are bound to be many secret tunnel entrances at the floor level from which the osquips can spring on intruders. In addition, most osquip networks contain at least one passage that slopes upward to a height of at least eight or nine feet and opens out onto the main cavern or mine shaft. The osquips use this as an ambush point, where they can leap down upon unsuspecting prey. Then, if the victim puts up a struggle, they scurry off into one of their holes for safety and attack with surprise from a different direction, out of a different hole.8

“So what is the best defense against the beasts in such a situation?” asked Dreelix.

“If at all possible, get to a position with your back against a wail, where the osquips must attack you from a facing direction. This is not as easy as it sounds, however, as you must ensure there are no ambush points above you, or hideyholes at your feet, and these are hard to spot in the midst of heated combat. Of course, the optimal place, in terms of defense, is in a pool of water.”

“Why so?”

“Osquips are terrible swimmers. Partly this is due to their large number of legs, which tend to hinder smooth swimming strokes. I believe the biggest reason, though, is their diet: with bellies full of partially-digested stone, most osquips tend to sink straight to the bottom.”

“Very well then, Buntleby, I believe I’ve heard enough. You’ve picked an odd ‘monster’ for study, but it seems you’ve researched it well enough.” He turned his attention to the members, and formally intoned, “I call now for a show of hands: who supports the nomination of Buntleby of the Western Grove into our esteemed ranks?” After a quick scan across the hall, he said, “Very well, let it be noted that a full majority of members voted in Buntleby on this day. Buntleby, I hereby welcome you into the Monster Hunters Association. Please take your seat, and put your... familiar back in its cage.”

Buntleby gathered up Ozzie, snoring gently at his feet, and took his seat next to Spontayne. “Nicely done,” said the bearded man to his younger colleague.

“And now, on to the next order of business,” intoned Dreelix, in what he considered his most effective and business- like voice. Zantoullios, do you have those bladders ready?”

As they filtered out of the meeting hall, Buntleby felt a hand on his shoulder. He turned, and saw Willowquisp the Zoophile. “A word, if I might, Buntleby.”

“Yes, of course,” replied the young mage, shifting his position in order to better balance the weight of Ozzie’s cage, inside which the osquip was snoring contentedly.

“Earlier, in your briefing, you said something about the osquip holding the key to a puzzle that has intrigued naturalists over the years. Being a naturalist, I find myself eager to hear more.”

“Certainly. It’s the matter of the variable number of legs each osquip has. I’m not certain what factor decides how many legs an osquip will be born with, for it doesn’t seem to be an inherited trait, but it seems to me that such a limb-variability might help explain a few things taken for granted in the natural world.”

“Such as?”

“Take the dragon. It, like most lizards, has four legs, and yet it has wings as well. Anyone taking a close look at a dragon’s wings will see that they are a specialized form of limb, much like a bat’s. Notice that the bat managed to grow its wings by adapting its forelimbs to that function. But what about the dragon? For a dragon to grow wings, it seems reasonable to me that at one point in its lineage, there had to be a spare set of limbs available to evolve into wings.

“Another example: look at the kobold and the urd. Are you familiar with the urd?”

“Not at all.” “It’s basically a winged kobold. Unlike the bat, however, an urd still has functional arms, and independent wings. Again, those wings had to come from somewhere. Or, take the displacer beast. There is no doubt that the displacer beast is a member of the cat family, is there?”

“None at all, to the best of my knowledge.”

“And yet it has two extra sets of limbs: one extra set of legs, and a pair of tentacles. Somewhere down the line, it had a common ancestor with, say, the tiger. So where did it get its extra limbs?

“I believe the osquip holds the answer. I think that perhaps its unusual limb-number variability is something that has occurred before, in other species. I think that the cat family, at one point, had four, six, or eight limbs, and that eventually the species evolved into your normal four-legged varieties, as well as oddities such as the eight- limbed displacer beasts and the sixlegged cantobele. Yet, none of these creatures today has limb-number variability.”

“So you think, over time, this variability stabilizes?”

“It must. I would venture to guess that, many years from now, the osquip as we know it today will be no more, that it will have produced new breeds of creatures, some with six limbs, some with eight, and some with ten. Furthermore, I predict that these three strains of creatures will be separate life-forms of their own, in the same way that a displacer beast is distinct from a tiger.”

“And what will the extra limbs become?”

“Who can say? Wings, perhaps, like the dragon? Tentacles? Something new altogether? Only time will tell.”

“Time, indeed, will tell.”