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Once the group have finished their breakfast, by mutual consent, they head out onto the streets intending to find some friendly armourers. Following a similar path to Cleo, the small group eventually find the area where the blacksmiths are gathered.

<Herod aka Scott wrote>:
> "Good morning fine smith, I am Herod Battleguard of Tempus,
> the wargod, and my chainmail is need of repair. I would
> humbly ask if I could rent the use of your forge and tools to
> mend my armor. I know you are a much better smith than I
> will ever be, but it is part of my faith that I mend my own armor.
> I would pay you for the honor."

The armourer purses his lips at the request. He looks at the others behind Herod. "I don't normally allow other smiths to work with my tools, but under the circumstances, I'll do you a deal..." he says, a grin on his blackened face. "I get the job to repair your friends' armour - and you can share my forge and repair your own at minimum cost. Looking at the various rips, tears, dents etc in their pieces of armour, the smith grins. "This will probably keep me busy for a few days" he says.

The smith introduces himself as Phlamryn. He seems a pleasant person, and after a while becomes quite talkative, telling Herod of his own years adventuring - working as a caravan guard for mine convoys out of Sundabar. He helps Herod find his way around the forge, and offers advice when asked.

> Herod turns to Phlamryn as they are taking a break from work,
> "I am not one for small talk, but I am interested in the recent
> past of Silverymoon. I would like to hear your version since
> you probably have had to deal with certain aspects of it."
> Herod will listen intently if the smith is willing to talk
> about the town.

Phlamryn chats in general about the town - some small talk about the small day to day activities. He does mention about the reduction in trade that has happened since the wizard weather had started, and about how the road to Nesme is being built to try to help reduce reliance on the Everlund pass and the East road to Sundabar. The problem is that although no roads in the North are "safe", some are less safe than others, and the area north of the Trollmoors is particularly unsafe - especially with the fog and cloud giants based there now. He also mentioned that he there was a recent upset at Fortune Hall - the high priestess there - or Luck Priestess as she is termed, had died whilst accompanying some adventurers into the Moonwood to investigate an old temple... Apparently less than a tenday passed before a new Luck Priestess was ordained - some people thought that was a bit insensitive, but the Tymorian worshippers seem OK with it.

> "Is there anything else you need or would like me to do for you?"

"No, it has been a pleasure working with someone and hearing of their own trials. Takes me back to my own adventuring days!"

> "One last request, could I borrow your hand cart out back
> to take my comrades armor back to the inn?"

Phlamryn nods. "Not a problem Herod!" he replies. "See you anon."

The Next Day

Herod returns to the forge to finish his work. Near the end of the day, the smith Phlamryn proclaims that he has finally finished work on the various repairs he had been undertaking. Herod finishes his own slightly after that. "It has been good working with you" smiles Phlamryn as Herod cleans up.